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Hands-On Reinforcement Learning for Games: Implementing self-learning agents in games using artificial intelligence techniques Micheal Lanham
Hands-On Reinforcement Learning for Games: Implementing self-learning agents in games using artificial intelligence techniques
Micheal Lanham
The AI revolution is here and it is embracing games. Game developers are being challenged to enlist cutting edge AI as part of their games. In this book, you will look at the journey of building capable AI using reinforcement learning algorithms and techniques. You will learn to solve complex tasks and build next-generation games using a ...
432 pages
| Media | Książki Paperback Book (Książka z miękką okładką i klejonym grzbietem) |
| Wydane | 3 stycznia 2020 |
| ISBN13 | 9781839214936 |
| Wydawcy | Packt Publishing Limited |
| Strony | 432 |
| Wymiary | 75 × 93 × 22 mm · 739 g |
| Język | Angielski |
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