Gamification: Playing for Profits - Chris Collins - Książki - Syndicate X Publishing - 9781733394543 - 21 maja 2020
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Gamification: Playing for Profits 3rd edition

Chris Collins

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Gamification: Playing for Profits 3rd edition

Today more than ever, companies large and small are using game-based learning to generate and improve employee motivation. In fact, 87% of employees from just about every industry say Gamification makes them more productive workers.

The explosion of Gamification is why noted "turnaround" specialist and sales trainer Chris Collins has written, Gamification: Playing for Profits.

From establishing goals to selecting games, prizes and spiffs, Chris walks you through the tools and techniques developed to enhance production, employee morale, and much more - no matter your business or industry.

Gamification begins with the effect of human psychology on performance and illustrates the many ways to use behavior to build a better workplace culture. You'll learn things like:

Why every Gamification system starts with a goal and a prize How your MVP (Most Value Product) can make or break results Why a shift meeting to present the game is an essential pivot point to success

Find out why Gamification: Playing for Profits has become the "go-to playbook" for managers looking to motivate their employees and increase productivity every single day.


184 pages, 25 Illustrations

Media Książki     Hardcover Book   (Książka z twardym grzbietem i okładką)
Wydane 21 maja 2020
ISBN13 9781733394543
Wydawcy Syndicate X Publishing
Strony 184
Wymiary 223 × 146 × 18 mm   ·   356 g
Język English  

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