Biologically Inspired Artificial Intelligence for Computer Games - Darryl Charles - Książki - IGI Publishing - 9781591406464 - 28 kwietnia 2011
W przypadku, gdy okładka i tytuł się nie zgadzają, tytuł jest poprawny

Biologically Inspired Artificial Intelligence for Computer Games 1. wydanie

Darryl Charles

Cena
zł 498,90

Zamówione z odległego magazynu

Przewidywana dostawa 2 - 11 gru
Świąteczne prezenty można zwracać do 31 stycznia
Dodaj do swojej listy życzeń iMusic

Biologically Inspired Artificial Intelligence for Computer Games 1. wydanie

Computer games are often played by a human player against an artificial intelligence software entity. In order to truly respond in a human-like manner, the artificia intelligence in games must be adaptive, or respond as a human player would as he/she learns to play a game. Biologically Inspired Artificial Intelligence for Computer Games reviews several strands of modern artificial intelligence, including supervised and unsupervised artificial neural networks; evolutionary algorithms; artificial immune systems, swarms, and shows using case studies for each to display how they may be applied to computer games. This book spans the divide which currently exists between the academic research community working with advanced artificial intelligence techniques and the games programming community which must create and release new, robust, and interesting games on strict deadlines, thereby creating an invaluable collection supporting both technological research and the gaming industry.

Media Książki     Hardcover Book   (Książka z twardym grzbietem i okładką)
Wydane 28 kwietnia 2011
ISBN13 9781591406464
Wydawcy IGI Publishing
Strony 278
Wymiary 180 × 20 × 258 mm   ·   712 g
Język English  
Współpracownik Colin Fyfe
Współpracownik Daniel Livingstone
Współpracownik Darryl Charles
Współpracownik Stephen Mcglinchey