Student Usability in Educational Software and Games: Improving Experiences (Premier Reference Source) - Carina Gonzalez - Książki - IGI Global - 9781466619876 - 31 sierpnia 2012
W przypadku, gdy okładka i tytuł się nie zgadzają, tytuł jest poprawny

Student Usability in Educational Software and Games: Improving Experiences (Premier Reference Source) 1. wydanie

Carina Gonzalez

Cena
zł 859,90

Zamówione z odległego magazynu

Przewidywana dostawa 9 - 18 gru
Świąteczne prezenty można zwracać do 31 stycznia
Dodaj do swojej listy życzeń iMusic

Student Usability in Educational Software and Games: Improving Experiences (Premier Reference Source) 1. wydanie

Educational games facilitate players' experiences, meet desired pedagogical objectives, and allow users to engage in learning while enjoying themselves. These educational games also give learners immediate feedback on their actions and decisions, inviting exploration and experimentation.

Student Usability in Educational Software and Games: Improving Experiences explores new models of interaction and human-computer interaction paradigms as applied to learning environments. It focuses on the usability design and evaluation of learning systems and educational game environments.  An excellent resource for experts in these fields, this research volume will help professionals, educators, and researchers improve their understanding of student experiences using learning-gaming environments. 

Media Książki     Hardcover Book   (Książka z twardym grzbietem i okładką)
Wydane 31 sierpnia 2012
ISBN13 9781466619876
Wydawcy IGI Global
Strony 439
Wymiary 216 × 20 × 279 mm   ·   1,27 kg
Język English  
Współpracownik Carina Gonzalez