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Game Feel: A Game Designer's Guide to Virtual Sensation 1. wydanie
Swink, Steve (Flashbang Studios, Tempe, Arizona, USA)
Game Feel: A Game Designer's Guide to Virtual Sensation 1. wydanie
Swink, Steve (Flashbang Studios, Tempe, Arizona, USA)
"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
376 pages, Approx. 190 illustrations
Media | Książki Paperback Book (Książka z miękką okładką i klejonym grzbietem) |
Wydane | 13 października 2008 |
ISBN13 | 9780123743282 |
Wydawcy | Taylor & Francis Inc |
Strony | 376 |
Wymiary | 223 × 228 × 20 mm · 690 g |
Język | English |